Chris Patrick


Education

Center for Digital Imaging and Sound
1999-2001
Visual Effects Digital Animations Masters

Timberline Secondary School
1997-1999
Computer Animation, Media Production, Art, Ceramics, Fine-Art Metal, Woodworking

Skills

  • Excellent sense of scale
  • Keen eye for composition
  • Well organized
  • Strong attention to detail

Experience

Wildbrain Studios - Lead  Modeler
2019-Present
Created sets, props, and a few characters here and there. Used XGen for characters with fur and fancy hairdo's. Contributed to the surfacing improvements for the show.

Bardel Entertainment - Asset Lead
2017-2018
Lead character generalist on The Dragon Prince. I modeled, textured and surfaced characters to look and feel 2D, built shading networks for a variety of uses, diagnosed and solved technical issues with assets to make sure they worked with the pipeline. Reviewed artists work and assisted them with optimizing their workflow to create clean assets.

DHX Media - Lead Modeler
2012-2017
Modeled, textured and rigged a variety of characters, environments, vehicles, and props using designs from the art team. Textured and shaded to accurately match the designs and rigged to work seamlessly for animation. Checking the modeling crews assets to make sure they all meet the productions requirements for each show.

Nitrogen Studios Canada - Environment Modeler
2008-2011
Recreated assets from environments to characters using designs and original miniatures into assets ready for a full CGI production. Making sure all assets created are clean and optimized for the productions pipeline. Created clean UV's to assist the texture artists. Reduced high detailed environment assets to work as low poly background elements.

Rainmaker Entertainment Inc. - Modeler/Lighter
2006-2008
Created fun and interesting assets with both organic and inorganic elements. Shaded and textured using complex shading trees. Set up base skeletons for testing a characters pivot points and limits. Rigged up animation controls for an assets various functions. Set up environment and character lighting.

Bardel Entertainment - 3D Modeler
2006
Worked as a CG artist for a 2d Flash animated show.

Mainframe Entertainment Inc. - Modeler
2004-2005
Where I got my start in the animation industry.

Software

  • Maya
  • Substance Painter
  • Substance Designer
  • Photoshop
  • ZBrush
  • Mudbox
  • Katana
  • VRay
  • Arnold
  • ShotGrid

Recent shows worked on...

Sonic Prime

Go, Dog. Go!

The Dragon Prince

Blaze and the
Monster Machines

Using Format